BSc (Hons) Computer Games Development (Including Foundation Year)


Study Options Explained




Pontypridd (Campus code - A )



Tuition Fees

For full information about tuition fees for this course, please visit our money pages.

Entry Requirements

Students are expected to have studied to A Level standard or equivalent. You must have five GCSEs at grade C or above, including Mathematics and English Language. All applications are considered on an individual basis.


Our computer games development degree will prepare you for a career in software engineering, with a particular emphasis on programming for computer games development

About BSc (Hons) Computer Games Development (Including Foundation Year)

Essential Information

This course includes a foundation year will prepare you for the BSc (hons) Computer Games Development (Including Foundation Year), providing you with amazing opportunities for careers in the computing industry.

If you love gaming, you will know how fast the industry is developing and expanding, with thousands of people all over the world waiting to get their hands on new releases. As a result, the computer games industry is a rapidly-expanding area that offers many opportunities. On the BSc (Hons) Computer Games Development course, you can turn your love of gaming into your dream career.

This BSc (Hons) Computer Games Development degree will prepare you for a career in software engineering, with a particular emphasis on programming for computer games development. So, rather than playing games all day, you will discover how to create them. You will learn essential programming skills, such as coding from a brief, team working and understanding computer hardware. You will get to improve on your favourite games, as well as design and build your own.

We have high-quality facilities, including a lab with five Microsoft Xbox 360s, surround sound 40 inch LCD TVs and cutting-edge gaming PCs, so you can develop games and test them out on the big screen. You can also be part of our active Computer Games Society and enjoy company visits and guest lectures from industry professionals, including Microsoft. What’s more, University of South Wales’s BSc Computer Games Development has BCS to Chartered Information Technology Practitioner (CITP) level.

Brochure Download
This undergraduate computing leaflet provides an overview of information that applicants will find useful when making the decision to apply.

Undergraduate Computing Leaflet (PDF, 107KB)

What you will study

The BSc (Hons) Computer Games Development degree focuses on the technical aspects of game development, specifically programming, rather than the artistic side. In the first year you will study C and C++ programming (the industry standard languages) along with maths and game design. In the second year you will do Computer Graphics, further programming, AI and Games Development Workshop. In terms of graphics we cover both OpenGL and Direct3D. These subjects continue into the final year where you do game engine design, real-time rendering, more advanced AI, concurrent and parallel processing and a project.

Year One

The Foundation Year focuses on the study of computing and mathematics in order to provide a good numerical background that will support you throughout the remainder of the degree.

Year Two
  • Computer Systems and Network Technologies
  • Game Development Fundamentals*
  • Professional Practice in Computing
  • Information Engineering
  • Human-Computer Interaction*
  • Mathematics & Statistics for Computing
  • Procedural Programming
  • C++ Programming
Year Three
  • Operating Systems
  • Game Object Scripting 2
  • Data Structures and Algorithms
  • Team Project Game Development
  • Computer Graphics
  • Modelling of Shape Space & Movement
Year Four
  • Concurrent and Parallel Programming
  • Modern Applications of Artificial Intelligence
  • Real-Time Rendering Techniques
  • Compiling Techniques
  • Game Engine Design
  • Advanced LSEP *
  • Computing Individual Project (30 credits)

*10 credits
The above information is a sample module description for illustrative purposes. Modules and module content may change from time to time.

Learning, Teaching and Assessment for BSc (Hons) Computer Games Development (Including Foundation Year)

Learning and Teaching methods

You will spend 16 hours each week in lectures, tutorials and practical sessions. You will also spend four hours per week, per module, on coursework, general reading and other preparation.

Assessment methods

Assessment includes examinations, coursework and problem-based exercises taught using real-life scenarios. We strongly recommend you spend up to a year working in industry at one of a variety of organisations in the UK or abroad. Not only will this improve your CV and your employability, but it can also often lead to career opportunities with your placement employer.

Work Experience and Employment Prospects for BSc (Hons) Computer Games Development (Including Foundation Year)


There has been a huge growth in the games development industry, so if you have the right skills and the right experience, there are more employment opportunities than ever before. There is a demand from industry and commerce for highly-trained and motivated software engineers, but you will also gain skills that are useful in other software careers.


This degree gives full exemption from the examination requirements of the British Computer Society and is BCS accredited to Chartered Information Technology Practitioner (CITP) level.

Additional Information for BSc (Hons) Computer Games Development (Including Foundation Year)

Further Reading:

For further information about studying computing at the University of South Wales, please visit


We have a full range of high-specification computer labs and an ongoing investment programme to ensure that our facilities stay at the forefront of computing developments.

Student Profiles

Marius Miknis, BSc (Hons) Computer Games Development