UCAS CODE 754G
(Campus code -
A foundation year course comprises 120 credits and provides an entry route on to many of our undergraduate courses. This full-time course is usually completed in 1 year.
An undergraduate degree course comprises 360 credits. If you are studying full-time, you will normally complete these credits over a 3 year period. If you are studying part-time, you will complete these over a longer period, usually 6 years.
A postgraduate degree course comprises 180 credits. If you are studying full-time, you will normally complete these credits over one year. If you are studying part-time, you will complete these over a longer period, usually 2 years.
UCAS tariff: Overall points 120, plus 3 GCSEs at Grade C or above, including Mathematics and English Language.
This new HND Computer Games Development course, allows you to turn your love of gaming into your dream career.
If you love gaming, you will know how fast the industry is developing and expanding, with thousands of people all over the world waiting to get their hands on new releases. As a result, the computer games industry is a rapidly-expanding area that offers many opportunities. On the new HND Computer Games Development course, you can turn your love of gaming into your dream career.
This HND in Computer Games Development will prepare you for a career in software engineering, with a particular emphasis on programming for computer games development. So, rather than playing games all day, you will discover how to create them. You will learn essential programming skills, such as coding from a brief, team working and understanding computer hardware. You will get to improve on your favourite games, as well as design and build your own.
Visit our page What qualification is right for me? to find out what the HND qualification means.
This undergraduate computing leaflet provides an overview of information that applicants will find useful when making the decision to apply.
Undergraduate Computing Leaflet (PDF, 107KB)
The HND in Computer Games Development focuses on the technical aspects of game development, specifically programming, rather than the artistic side. In the first year you will study simple game programming along with maths, game design and game modding. In game modding you will have experience of 3D modelling in 3DS Max. In the second year you will do C++ programming (the industry standard language), web game development, further programming, and a project.
You will spend 16 hours each week in lectures, tutorials and practical sessions. You will also spend four hours per week, per module, on coursework, general reading and other preparation.
Assessment includes examinations, coursework and problem-based exercises taught using real-life scenarios.
There has been a huge growth in the games development industry, so if you have the right skills and the right experience, there are more employment opportunities than ever before. There is a demand from industry and commerce for highly-trained and motivated software engineers, but you will also gain skills that are useful in other software careers.
For further information about studying computing at the University of South Wales, please visit www.southwales.ac.uk/computing
We have a full range of high-specification computer labs and an ongoing investment programme to ensure that our facilities stay at the forefront of computing developments.